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Index
Here's the Index for the book:
Advanced Audio Compression (AAC) 106, 120
Advanced Television Systems Committee (ATSC) 59, 68-69, 123, 126, 132
advertising 15-16, 98-99
AM radio 6-7, 82-83
introduction of 7, 82-83
analog hole 15, 97
Apple
iPod 4, 45, 47, 83
iTunes 93, 98, 105
QuickTime 78, 88
aspect ratio 66-68
Atari 6, 35, 36, 76
audio production 75
Blu-ray disc 6-7, 9, 14, 47-49, 80, 88, 106, 108, 111, 132
Bluetooth 54
broadband 7, 12-14, 20-28, 32-43, 80-115
growth 37
home 5-9
Internet access 5, 7, 12-14, 37-39, 88-91, 106
networks 5, 80-91
entertainment paradise 16-17, 102-115
wireless 13, 90
cable modems 4, 7, 11-14, 85-86, 89, 99, 104, 106, 132
cable television 7-8, 10, 32-33, 59, 85-86
analog 7, 86
CableLabs 89, 99
digital 7, 86
subscribers 9
two-way digital 7, 32-33, 86, 89
Central Processing Unit (CPU) 51-52
commercial skipping 3-4, 6, 8, 10, 15, 32-33, 96, 98, 113, 115
Compact Disc (CD) 7-8, 20-21, 45-49, 79, 120
compression 10, 14-15, 77-91, 104, 108, 133
compulsory licensing 97
computer animation 74
content 8-17, 70-80, 105-115
delivery mechanisms 8, 80-91
digitization 77-79
production 71-76
storage 77-80, 110-112
warehouse 111
dial-up modem 5, 7, 12, 14, 36
Digeo 24, 28
digital hub 5
digital radio 7, 54, 83
Digital Rights Management (DRM) 16, 69, 94-98
Digital Subscriber Line (DSL) 7, 12-14, 88-90, 106, 108, 134
Digital Television (DTV) 4, 56-57, 59-60, 65-69, 133
Digital Terrestrial Transmission (DTT) 7, 68-69, 85, 126, 130-131, 133
Digital Transmission Control Protocol (DTCP) 124
digital video recorder, 4
Digital Video Disc (DVD), 4, 7-8, 20-21, 46-49, 60-61, 78, 87, 134
DVD-Audio 6-7, 35, 77-79, 106-108, 121-122, 134
penetration 22
security 95-96
Direct Broadcast Satellite (DBS) 7, 9-11, 85-87
with PVRs 7, 33
disk drives 38, 47-51, 111
capacity 14, 50
in gaming 36
Dolby Digital 5.1, 6, 106, 121-122, 134
EX 6, 122
DTS 6, 121-122
DTS-ES 6, 122
DVD-by-mail 10, 13, 87-88
DVD Jon 95
Electronic Freedom Foundation (EFF) 101
Electronic Programming Guide (EPG) 26, 32, 76
Enhanced Defition Television (EDTV) 7, 57, 59, 106-107, 125-126, 135
entertainment ecosystem 99-100
entertainment generations 5-7
entertainment server, 4-9 20-43, 46, 53-55, 69, 76-80, 94, 103-111, 135
audio requirements 34-35
auxiliary unit 9, 24, 27
controlling 19-20, 25-27
evolution of 38-42
gaming requirements 35-37
Internet requirements 37-38
introduction of 4-8
penetration 22
requirements 39
security 96
storage requirements 38
video requirements 31-34
Federal Communications Commission (FCC) 21, 24-25, 68-69, 91
file sharing 11, 38, 93-102, 110
technical limitations 94
digital rights management 94-98
payment structures 98-99
FireWire 27, 39, 41, 53-54, 69, 124, 129, 131, 135
Flash Animation 26, 37
Flash memory 35, 40
FM radio 6, 25, 39, 82-83, 124
introduction of 7, 83
low power 83
FM transmitter 8-9, 25, 27, 39, 54, 83
GameBoy 6
GameCube 6, 16, 22, 122
gaming – see video games
Gnutella 88
Graphical Processing Unit (GPU) 52
Griffith Technologies 83
hard disk recorder 4
High Bandwidth Content Protection (HDCP) 125
home entertainment systems 19-28
20th century 19-23
21st century 20-28
home gateway 5
home networks 24-25, 53-54
Home Phone Networking Alliance (HPNA) 54
HD-DVD 6
HD Radio 7, 83, 135
HDTV 4-6, 12-13, 21, 53, 57, 59-69, 80, 85-86, 106-108, 125-126
cameras 74
PVRs 4, 80
home theaters 34
IEEE 25, 35, 135
Internet access 7, 12-15, 23, 36-38, 88-91, 104
Internet based content 2, 5, 10, 12, 15-17, 71, 88, 92-101
iPod 4, 45, 47, 83
iPronto 27
KaZaA 28, 88, 93, 99
LCD TVs 37, 62-64
LCoS TVs 64
Logic 7 6, 136
Massively Multiplayer Online Role-Playing Games (MORG) 7, 13, 36, 73
media gateway 5
Metabyte Networks 8
micropayments 98-99
Microsoft 8, 23, 36
Freon Project 8, 41
Ultimate TV 8
Xbox 7-8, 41
Windows XP Media Center 38
MediaPlayer 9, 78
Motorola 24
Moxi Media Center 22-24
MPAA 93, 97
MP3 3, 8, 35, 38, 45-48, 53, 83, 120
security 95-97
MPEG-1 14, 120, 136
audio layer 3 (MP3) 13
MPEG-2 10-11, 78, 106-108, 136
MPEG-4 10-14, 53, 78, 106-108, 136
Part 10 11
audio 13
video 10-11, 13
MPEG-7 109, 136
MPEG-21 109, 136
Multimedia Personal Computer (MPC) 8, 38-40
Napster 35, 77, 88, 93, 97, 99
narrowband Internet access 5, 7, 12, 36
National Television Systems Committee (NTSC) 7, 83-85, 136
Nintendo 16, 22, 35-36, 41
optical discs 45-49
over-the-air broadcasts 8, 16, 35-36, 41
pay-per-view movies 16, 32, 40
peer-to-peer (P2P) networking 28, 34, 81, 88, 93-98
Perlman, Steve 20, 22-24
Personal Audio Recorder (PAR) 98
Personal Computer (PC) 22, 38, 40
Personal Digital Assistant (PDA) 8, 19, 27
Personal Video Recorder (PVR) 4-12, 17, 22-23, 36-42, 94-96, 98, 112-114
influence on owners 6
customer satisfaction 32
time shifting 32-34
PlayStation 2 3, 6, 36, 41, 122
Portable Media Player (PMP) 55
Post Code Modulation (PCM) 120
Processing 14, 50-53
radio 82-83
HD radio 7, 83
IBOC 83
satellite 83
spectrum 82
RGB 123, 127-128, 137
RIAA 93, 97
satellite radio 7
satellite television 7, 137
big dish 7
direct broadcast satellite 7, 9-11, 85-86
subscribers 9
transponders 130-131
Scientific Atlanta 8, 22
Semiconductors 45, 50-53
memory 48-49
set-top box 32-34, 39-41
Shuttle 43
SonicBlue 33-34
Sony 38, 41
VAIO 38
PlayStation 2 3, 6, 36, 41, 122
Super Audio CD (SACD) 6-7, 24, 35, 106-108, 121-122
Standard Definition Television (SDTV) 7, 11, 14, 57, 59, 66-68, 74, 106-107,
125-126
storage 45-51
networking 110-112
Storage Visions Conference 43
Surround Sound 6, 9, 19, 21, 24, 34-35, 38-40, 52, 77-78, 106-108, 120-122
Surround EX 6
Television (TV) 7, 56-69, 82-87, 106-109, 123-128
addictive nature 31
aspect ratio 66-68
ATSC 59, 69
black & white 6-7
broadcasts 83-85
CDTV 7, 85, 126
color 6-7
digital 83-86
EDTV 7, 57, 106-107, 125-126
HDTV 6-7, 57, 59-60, 125-126
interlaced 58-59
penetration 22
production 74-75
progressive 58-59
quality 57-61, 138
revenues 16
SDTV 7, 11, 57, 66-68, 74, 106-107, 125-126
types of 61-65
time shifting 10, 17, 32, 75, 113-115
Tivo 4, 8, 23, 104
TV Guide 4
two-way satellite 13, 88-90, 138
Universal Serial Bus (USB) 35, 37, 39, 41, 46, 53-54, 129, 131
Very High Speed DSL (VDSL) 7, 12-13, 89
video – see television
Video Cassette Recorder (VCR) 4, 8, 15, 24, 32
penetration 22
video games 3, 6-7, 35-37
consoles 39, 41
generations of 6-7, 35-36
penetration 22
peripherals 37
revenues 16
PC-based 36
storage 79
virtual reality 105
Video Home System (VHS) 4, 6, 8, 16, 30, 126
Video-on-Demand (VOD) 7, 10, 32-33, 138
WebTV 37
WiFi 7-9, 13, 25-27, 53-54, 82, 90, 130-131
hotspots 88
Wireless tablet 19, 27
X-10 54
Xbox 6, 8, 16, 22, 36, 41, 52, 122
Xbox Live 36
YIQ 123, 128, 138
YCbCr 124, 128, 138
YPbPr 124, 128, 138
YUV 123, 128, 138
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